0.0.2 patch notes


Game Features:

  • Added world generation with hills
  • Added tree entities
  • Added slope corner and cylinder segment blocks
  • Added limited range for block modification
  • Made outline effect thinner

UI and Controls:

  • Changed material and voxel type UI into tabs on a single window
  • Added list scrolling for controllers
  • Added rudimentary gyro calibration when recentering

Fixes:

  • Added checks for entity overlap when building
  • Fixed block texture orientations on floors and ceilings
  • Changed grass/dirt auto-replacement to ignore other block types

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